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Doom 3 For Pc.


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Gareth my joint ops name is 3lionsTomB

I managed to *ahem* aquire a copy through emule but the cd keys dont work so went out and bought it from pc world for 24.99

It the best one so far m8 I especially like flying the helicopters its sweet as!!

Hope to see you on soon matey :thumbsup:

(yeah we were the legendary squad of bhd at one point but we just quit overnight :D )

i could of given you a keygenerator mate.

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i will have the keygen , not to install but to play online as its not a single player game alas

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a damn shame it hasn't got co-op as Doom 2 had tho :crybaby:

would love to play it with a friend coop mode!

oh well, hopefully a coop mod will be made :D

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Eek Novalogic games suck, all of them!

If you are running a low spec VPU try these:

"Performance Tweaking

Before you get to tweaking, you will want to know how to benchmark the game to get before and after results of your handiwork. So start Doom III and bring down the console. Then type -

timedemo demo1

Wait for the demo to run and you will be presented with a screen at the end with your frame rates. Since you will be stopping and starting Doom III a lot, you can also bypass the beating heart machine intro by adding -

+disconnect

to the target command line of your Doom III shortcut. To do this, right click the shorcut and go to properties. Find the Target line and change it accordingly. Mine reads -

"D:\Doom 3\Doom3.exe" +disconnect

If you want to see your frame rates in game, simply use -

set com_showFPS "1"

which will display your current FPS in corner of screen.

set com_videoRam "64"

Doom III has detected I have 64mb of ram on my video card. Well I actually have 256mb, which is probably why a few other settings seem out, hence I set it manually.

set image_downSizeBumpLimit "512" //1024 for 256mb gfx. 512 for 128mb gfx. 256 for 64mb gfx

set image_downSizeBump "1" //enables above

Originally the above was set to 256, as if I had a 64mb card. What I believe it does is decide how large in pixels the bump map textures should be on screen. Without a performance hit I was able to use 1024 with a 256mb card. You can also try -

set image_downSizeLimit "512" //1024 for 256 cards. 512 for 128mb gfx. 256 for 64mb gfx

set image_downSize "1" //use to enable above

I've had friends say that below does work and others say it doesn't. Give it a try but make a note of your current settings before you change it. You can do that either by reading your DoomConfig.cfg or by typing the command without a variable in the console.

set image_useCache "1"

set image_cacheMegs "128"

set image_cacheMinK "10240"

20 was the default Cache for me and I've had a small FPS boost by setting it higher, although this is bound to be linked directly with available memory so don't go too high. I'd set it between 96 and 128 depending on your system specs. Note you will need to raise the cacheMinK as well or the game will crash before you've finished loading. Still playing around with above but even if it doesn't raise the FPS, it does seem to smooth out the transitions and pauses you can experience in single player. Note that these settings are for PreCompressed textures only, so should you be lucky enough to run in ultra mode without texture compression, they shouldn't effect you."

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lol it dont get any better either jimlad.i'm waiting for the spiders. :!Removed!:

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